Skip to main content

ARKit introduction

Apple has announced at WWDC17 a new iOS framework called ARKit. It's a framework that "allows you to easily create unparalleled augmented reality experiences for iPhone and iPad". The framework is shipped with the iOS 11 (currently in beta) and it's only supported by iOS devices that are powered by Apple's A9 or A10 chip. This means that it won't be working on older devices like iPhone 5S or iPad Mini. In addition, you can't use it in the simulator so you have to update your iPhone/iPad with the latest beta (iOS 11 SDK is only available in Xcode 9).



AR - creating the illusion that virtual objects are placed in a physical world using a camera.



We know that Augmented Reality isn't new but AR is getting a lot of buzz right now because of the Apple's new framework. One of the first and probably the most famous app that showed us the power of AR in apps was Pokemon Go. Achieving apps with the same interactivity as Pokemon Go isn't easy and that's why I think that ARKit will make the difference.



With this new framework, AR will be more accessible to developers by bringing native AR support to iOS. It does lighting estimation using the camera sensor, it can analyse what's presented by the camera view and find horizontal planes like tables and floors and it can place and track objects on anchor points. You can even render 3D objects using Metal, SceneKit, and third-party tools like Unity and Unreal Engine. ARKit does all of this with great performance and it's well documented.



Need some ideas to use ARKit? You can check madewitharkit and get a feeling about what's possible to achieve by incorporating this framework on your apps.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

ARKit,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

Comments

Popular posts from this blog

MVVMLight and Async

With Windows 8 just around the corner and many developers running for the ship to get up to speed with the new brave world (even those who have frowned at the new Metro interface and possibly wont touch it themselves, still see the value in writing apps / games for the platform to sell).

One of the biggest hurdles I've found and seems reflected in colleagues and peers is the new Async framework, granted to those who have followed the Task framework it's no big shock and a simple evolution, but for those of us who left it in their "Read it Later" pile it is a bitter pill to swallow. That being said however once you have "tested the waters" so to speak will find it's not that different from what we already know it's just another way of tackling the problem of offloading work and marshalling it back for use, but cleaner and easier to read and some notable performance gains by letting the compiler and CLR handle it for us.

Read More from: Original Source
I…

How to create cookies in ASP.NET?

A Cookie is a small amount of text that attached to the requet and response in between browser and the server. This small amount of text can be read by the application whenever user browse the it. Please note that cookie is not a good medium to store the confidential data as it is stored into the user browser.
Read More...