Adventures in Unhandled Exception Handling for XNA/Silverlight - Online Free Computer Tutorials.

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Friday, May 18, 2012

Adventures in Unhandled Exception Handling for XNA/Silverlight

One thing that can tick off your users / players is that inevitable time through a series of random events a crash occurs, it's unhandled and causes the app/game to just crash. Bang their goes all my progress and saves, very bad experience.

Even with the best of breed apps and games this can happen just because we are human and cannot account for every single possibility or potentially crafty thing that users / players can do, whether it's intentional, accidental or just plain dumb, or it could even be your fault who'd have thought that players / users would want to do something that way.

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