Principles of User Interface Design
By Joshua Porter
A useful list of 20 principles of user interface design such as "One primary action per screen" or "Provide a natural next step." Great to go through these for your own apps!
The Fall of Angry Birds.
By Joshua Porter
A useful list of 20 principles of user interface design such as "One primary action per screen" or "Provide a natural next step." Great to go through these for your own apps!
The Fall of Angry Birds.
By Trey Smith
A great article that analyzes how Angry Birds has fallen off the top grossing chart - and the rise of freemium apps. Includes some tips on how you can take advantage of this yourself!
An Introduction to SceneKit
By Jeff LaMarche
SceneKit is an amazing new API that makes it extremely easy to add a 3D scene (in Collada file format) into your app and manipulate it programatically. The API is Mac OSX only at the moment but many of us are hoping it comes to iOS at some point. Take a look at Jeff's article for a sneak peek!
Independent SFX Libraries
By Designing Sound
If you're looking for sound effects for your game or app, check out this list of independent sound effect libraries!
Design Tip: Never Use Black!
By Ian Storm
Great post that explains something I had never realized - it's really best to avoid black in your apps! This post explains why.
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