This tutorial builds on a previous post entitled "Build a Photo App with GPUImage". The previous lesson demonstrated how to use UIImagePickerController to select photos from the device's photo album or camera, how to add the GPUImage library to your project, and how to use the GPUImageFilter class to enhance still camera frames. If you're already familiar with UIImagePickerController and can figure out how to add GPUImage to your project on your own, you should be able to pick up from where the last tutorial left off just fine.
I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.
Stay tuned to my blog, twitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.
Stay tuned to my blog, twitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.
This article is related to
iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C,GPUImage,iOS Photo App,iCarousel
iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C,GPUImage,iOS Photo App,iCarousel
No comments:
Post a Comment