Apple has just announced their developer platform for augmented reality, ARKit. Users will be able to get their hands on these apps when iOS 11 is released in the Fall. The good news is, for us developers, we can get our hands on the new tools now.
I made a straightforward AR first-person shooter, using ARKit and SceneKit, and added the project to my GitHub. If you get lost or you don't have much time, it may be useful to simply clone this project and add on to what already exists. This guide will cover all of the steps to make an app like this, and hopefully will provide enough insight for you to get started on your own iOS AR project. This GIF demonstrates what it looks like in action.
I made a straightforward AR first-person shooter, using ARKit and SceneKit, and added the project to my GitHub. If you get lost or you don't have much time, it may be useful to simply clone this project and add on to what already exists. This guide will cover all of the steps to make an app like this, and hopefully will provide enough insight for you to get started on your own iOS AR project. This GIF demonstrates what it looks like in action.
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ARKit,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Game Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C
ARKit,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Game Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C
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