ARKit by Example — Part 1: AR Cube - Online Free Computer Tutorials.

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Wednesday, January 17, 2018

ARKit by Example — Part 1: AR Cube

This first article is going to create a really simple hello world AR app using ARKit. By the end we will be able to position a 3D cube inside the augmented world and move around it with our iOS device.



To render 3D content inside ARKit, we are going to use SceneKit: https://developer.apple.com/scenekit/ This is a framework for rendering 3D graphics on an iOS device. If you are familiar with basic 3D concepts it will be pretty straightforward.



If you can't wait until the end of the article, here is a video of the app in action. As you can see using ARKit we can place virtual objects in the real world and have them stick in place as we move the camera around.



Even though this is a very simple app, we will keep building more and more features through these series of articles, including geometry detection, 3D physics and lots more fun things.


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