In the last tutorial, we used SpriteKit to create an augmented reality (AR) game with ARKit. Today, it's the turn of Scenekit.
Remember that SpriteKit works with 2D content while SceneKit works with 3D content. However, this brings its own problems.
How do I get a 3D model into Xcode?
What format do I use for the model?
How does touch handling works in a 3D space?
This tutorial will answer those questions and show you how to use ARKit with SceneKit by building the following app:
Remember that SpriteKit works with 2D content while SceneKit works with 3D content. However, this brings its own problems.
How do I get a 3D model into Xcode?
What format do I use for the model?
How does touch handling works in a 3D space?
This tutorial will answer those questions and show you how to use ARKit with SceneKit by building the following app:
I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.
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Stay tuned to my blog, twitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.
This article is related to
ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C
ARKit,Metal Framework,iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C
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