Four Rules of Simpler iOS Software Design - Online Free Computer Tutorials.

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Sunday, April 14, 2019

Four Rules of Simpler iOS Software Design

Thanks to @ninalimpi for inspirationIn the late 1990s, while developing Extreme Programming, famous software developer Kent Beck came up with a list of rules for simple software design.According to Kent Beck, a good software design:Runs all the testsContains no duplicationExpresses the intent of the programmerMinimizes the number of classes and methodsIn this article, we will discuss how these rules can be applied to the iOS development world by giving practical iOS examples and discussing how we can benefit from them.Runs all the testsSoftware design helps us create a system that acts as intended. But how can we verify that a system will act as intended initially by its design? The answer is by creating tests that validate it.Unfortunately, in the iOS development universe tests are most of the times avoided… But in order to create a well-designed software, we should always write Swift code with testability in mind.Let 's discuss two principles that can make test writing and system design simpler.


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